Embodied Learning through Virtual/Augmented Realities in the K-12 Classroom

Embodied Learning through Virtual/Augmented Realities in the K-12 Classroom2019-06-30T18:46:58-07:00

I was tasked with completing a major inquiry project to address a challenging problem of practice or significant area of professional practice. I researched and synthesized an inquiry into whether virtual and augmented reality technologies are a viable method of increasing embodied learning within K-12 classrooms. I had already completed a lower level inquiry into this topic in a previous assignment and my professor urged me to take it further and use the same topic for the final assignment if I wished. I also created an infographic to help my audience learn about the differences between VR and AR.

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